---
product_id: 135451562
title: "Memoir '44 New Flight Plan Board Game EXPANSION - Take to the Skies with This Thrilling WWII Air Combat! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Min Playtime, Made by Days of Wonder"
brand: "asmodee"
price: "₩22523"
currency: KRW
in_stock: false
reviews_count: 13
url: https://www.desertcart.kr/products/135451562-memoir-44-new-flight-plan-board-game-expansion-take-to
store_origin: KR
region: South Korea
---

# 30 dynamic Air Combat cards 21 new immersive WWII scenarios 16 detailed aircraft miniatures Memoir '44 New Flight Plan Board Game EXPANSION - Take to the Skies with This Thrilling WWII Air Combat! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Min Playtime, Made by Days of Wonder

**Brand:** asmodee
**Price:** ₩22523
**Availability:** ❌ Out of Stock

## Summary

> ✈️ Elevate your Memoir '44 game night—because ground combat is just the beginning!

## Quick Answers

- **What is this?** Memoir '44 New Flight Plan Board Game EXPANSION - Take to the Skies with This Thrilling WWII Air Combat! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Min Playtime, Made by Days of Wonder by asmodee
- **How much does it cost?** ₩22523 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.kr](https://www.desertcart.kr/products/135451562-memoir-44-new-flight-plan-board-game-expansion-take-to)

## Best For

- asmodee enthusiasts

## Why This Product

- Trusted asmodee brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **High-Quality Components:** Includes 16 finely crafted miniatures and stands that elevate your game’s visual and tactile experience.
- • **Take Command of the Skies:** Deploy fighters, bombers & fighter-bombers to dominate aerial battles and support your troops.
- • **Streamlined Tactical Depth:** New flight rules and Air Sortie cards add fresh strategic layers without slowing gameplay.
- • **Unleash Epic WWII Air Combat:** Experience authentic air strikes, strafing runs, and reconnaissance missions that redefine your Memoir '44 battles.
- • **Seamless Scenario Integration:** Compatible with all Memoir '44 theaters and scenarios—expand your battlefield horizons instantly.

## Overview

Memoir '44 New Flight Plan Expansion introduces 16 detailed aircraft miniatures and 30 Air Combat cards, adding thrilling WWII air combat mechanics to the classic strategy game. With streamlined rules and 21 new scenarios, this expansion seamlessly integrates with all existing Memoir '44 setups, enriching gameplay with fresh tactical options and immersive aerial battles. Perfect for players 8 and up, it transforms your board game experience by bringing the skies into play.

## Description

Memoir ‘44 - new Flight plan is an expansion for Memoir ‘44. Players deploy air Units, such as fighters, fighter-bombers and bombers to support their Troops on the battlefield. New Flight plan’s set of streamlined rules grants new tactical options and is compatible with all existing scenarios in all theaters of operation.

Review: Memoir 44 A New Flight Plan - Memoir '44: New Flight Plan is an excellent expansion that adds a new dimension to the classic wargame by introducing aircraft. This isn't just a simple add-on; it fundamentally changes the strategic landscape, providing new ways to attack and defend. The rules for aircraft are elegantly simple, maintaining the game's core accessibility while adding a layer of tactical depth that veteran players will appreciate. What's in the Box? 📦 The expansion includes a variety of components to support the new rules. You get 16 beautiful, detailed aircraft miniatures representing both Allied and Axis forces. The pack also comes with Aircraft stands to elevate the miniatures, making them visually distinct from ground units. To implement the new mechanics, you'll find Flight Plan cards, Air Sortie cards, and a new Air Power rulebook. The quality of the components is high, consistent with other products in the Memoir '44 line. Gameplay and Mechanics ⚙️ The core of the expansion revolves around the new Air Sortie cards and the Aircraft units themselves. At the start of a turn, players can choose to use an Air Sortie card to bring an aircraft onto the board. These planes aren't static units; they move across the board, performing various actions like bombing runs, strafing attacks, and reconnaissance. The movement rules are straightforward: aircraft move a set number of hexes in a straight line, but their path is determined by the Flight Plan cards. This creates a clever puzzle where players must plan their bombing runs and strafing attacks carefully. The bombing mechanic is particularly satisfying. When an aircraft performs a bombing run, you roll dice to determine damage, similar to ground combat. Strafing attacks target ground units directly and can be very effective against infantry. The inclusion of aircraft forces players to think about more than just ground maneuvers. You have to consider enemy air threats and how to protect your key units from air attacks. Final Verdict: Is It Worth It? 👍 Absolutely. This expansion is a must-have for any fan of Memoir '44. It doesn't overcomplicate the game but enriches it significantly. The new air units provide strategic options that were previously unavailable, and the new cards add a welcome element of unpredictability. The expansion breathes new life into existing scenarios and paves the way for exciting new ones. It’s a great example of an expansion that truly enhances a game without bogging it down with complexity. If you've been looking for a way to refresh your Memoir '44 experience, New Flight Plan is the way to go.
Review: MEMOIR '44 TAKES TO THE SKIES WITH THE NEW FLIGHT PLAN EXPANSION - Days of Wonder presents us with this wonderful expansion for MEMOIR '44. This expansion was released on 6 June, 2019. This date marks the 75th anniversary of the D-DAY Landings and the 15th anniversary of the release of MEMOIR '44. What's in the box? 16 Aircraft miniatures in grey plastic 3 Airplane Stands 30 Air Combat Cards 8 Summary Cards 15 Nation Markers 18 Machine Gun Ammunition markers 12 Bomb Markers 1 Rulebook 1 Scenario booklet with 21 new battles or scenarios The Air Combat cards are a joy to play with. Design of these Air Combat cards is tops. The artwork on the cards is very well done and matches the rest of the art in the game. The text on the cards is very well thought out and it is obvious that a lot of play testing went on here. The way the text in the Air Combat cards is written leaves no room for ambiguity or confusion. I think that anyone that does not understand the cards has either not read the rulebook or does not understand the mechanics of the core game, Memoir '44. To conclude, the Air Combat deck itself paired with the new rules is worth the price of the expansion. These Air Combat cards get a solid 10/10 from me. The NEW FLIGHT PLAN rulebook or instruction manual explains the new rules for aircraft in the game. This aspect probably proved to be the most challenging part in the design process. The rules of the original AIR PACK expansion felt strange and I did feel the need to house-rule those and actually ended up creating my own set of rules for the AIR PACK. The rules for NEW FLIGHT PLAN, however, are very straight forward and were a joy to play with from day one. It takes a few plays to get used to the new rules, but I honestly like them a lot and they fit like a hand in glove. 9/10 The 16 plastic miniatures included in the box are very well done and match the quality found in the previous EQUIPMENT PACK expansion. They come in a grey plastic and when you look at them, they beg to get painted. I will paint these in time, but I'm actually using my own aircraft in 1/144 and 1/200 scales to play the game. The unpainted miniatures included get a 10/10. The 21 scenario booklet could have used more Breakthrough content. There is only one (1) Breakthrough battle. The rest are standard scenarios organised by front. While some of the included scenarios are fantastic and top notch material, I believe the lack of Breakthrough material here is discouraging. I'll give the scenario booklet an 8/10. PLAYABILITY: Once you read the rulebook properly and review the Air Combat cards, you're ready to receive your wings as a Memoir '44 Pilot. It takes a bit of experience to get used to the new rules, particularly the use of Machine Gun ammo markers and dice rolling as a major rule is changed here: GRENADE symbols DO NOT SCORE HITS when using the Machine Gun Ammo marker... it took a bit of playing for the other players in my club to catch up, but other than that it was fine. I also did not have qualms with the LINE OF SIGHT rule where aeroplanes do block line of sight as this rule actually made total sense to me. Others may have issues with this rule. On another high note, I loved being able to combine the Air Combat cards with other Combat cards. This means you can use your Air Combat deck and pair it with the URBAN, WINTER, JUNGLE, DESERT Combat decks if you so like. I personally enjoy pairing the Air Combat deck with the SPECIAL OPERATIONS Combat decks. You will need to get the latter expansions separately. After playing countless battles with the NEW FLIGHT PLAN expansion, the verdict is crystal clear. Get this expansion TODAY, it's a MUST HAVE expansion. It was an absolute necessity to create proper air rules and mechanics for this game. Again, we could have gotten more Breakthrough scenarios in the scenario booklet, but other than that, this NEW FLIGHT PLAN expansion for MEMOIR 44 easily gets a solid 9.5/10. Enjoy and don't forget to wear your aviator sunglasses (also not included). DISCLAIMER: I'm using my own aircraft and my own aeroplane stands as I have not had time to paint the 16 miniatures included in this expansion. The battle map shown in the pictures is D-DAY LANDINGS. Please note that this NEW FLIGHT PLAN expansion does not come with painted miniatures. I have painted each and every single one of these plastic figures as you can see in the pictures shown in this review. This NEW FLIGHT PLAN expansion does not include the SPECIAL OPERATIONS COMBAT CARDS either, you may get those separately. FINAL NOTE: You may visit the official site of the game and download the free BONUS SCENARIOS BOOKLET specially designed for this expansion.

## Features

- AIR COMBAT EXPANSION: Enhance your Memoir '44 experience with the New Flight Plan expansion, introducing air units like fighters, fighter-bombers, and bombers to the battlefield.
- STREAMLINED RULES: Enjoy an all-new set of streamlined rules that provide exciting tactical options, adding depth and complexity to your gameplay.
- VERSATILE COMPATIBILITY: This expansion seamlessly integrates with all existing scenarios across various theaters of operation, expanding your strategic choices.
- IMMERSIVE WWII ACTION: Experience the thrill of aerial combat as you support your ground troops in epic World War II battles.
- EXPANSION REQUIREMENTS: Please note that the Memoir '44: New Flight Plan Expansion requires the base game to play and is an exciting addition to your Memoir '44 collection.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B07QL3HJFT |
| Best Sellers Rank | #348,986 in Toys & Games ( See Top 100 in Toys & Games ) #9,248 in Board Games (Toys & Games) |
| Customer Reviews | 4.6 4.6 out of 5 stars (269) |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.9 pounds |
| Item model number | DO7327 |
| Language | English |
| Manufacturer | Asmodee |
| Manufacturer recommended age | 14 years and up |
| Product Dimensions | 11.6 x 11.6 x 2.8 inches |
| Release date | June 6, 2019 |

## Images

![Memoir '44 New Flight Plan Board Game EXPANSION - Take to the Skies with This Thrilling WWII Air Combat! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Min Playtime, Made by Days of Wonder - Image 1](https://m.media-amazon.com/images/I/81XeRaWZ3aL.jpg)
![Memoir '44 New Flight Plan Board Game EXPANSION - Take to the Skies with This Thrilling WWII Air Combat! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Min Playtime, Made by Days of Wonder - Image 2](https://m.media-amazon.com/images/I/918Yqa9O-2L.jpg)
![Memoir '44 New Flight Plan Board Game EXPANSION - Take to the Skies with This Thrilling WWII Air Combat! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Min Playtime, Made by Days of Wonder - Image 3](https://m.media-amazon.com/images/I/917kMG9-3TL.jpg)
![Memoir '44 New Flight Plan Board Game EXPANSION - Take to the Skies with This Thrilling WWII Air Combat! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Min Playtime, Made by Days of Wonder - Image 4](https://m.media-amazon.com/images/I/81xJHA0wvKL.jpg)
![Memoir '44 New Flight Plan Board Game EXPANSION - Take to the Skies with This Thrilling WWII Air Combat! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Min Playtime, Made by Days of Wonder - Image 5](https://m.media-amazon.com/images/I/71mvrponQmL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Memoir 44 A New Flight Plan
*by G***N on August 30, 2025*

Memoir '44: New Flight Plan is an excellent expansion that adds a new dimension to the classic wargame by introducing aircraft. This isn't just a simple add-on; it fundamentally changes the strategic landscape, providing new ways to attack and defend. The rules for aircraft are elegantly simple, maintaining the game's core accessibility while adding a layer of tactical depth that veteran players will appreciate. What's in the Box? 📦 The expansion includes a variety of components to support the new rules. You get 16 beautiful, detailed aircraft miniatures representing both Allied and Axis forces. The pack also comes with Aircraft stands to elevate the miniatures, making them visually distinct from ground units. To implement the new mechanics, you'll find Flight Plan cards, Air Sortie cards, and a new Air Power rulebook. The quality of the components is high, consistent with other products in the Memoir '44 line. Gameplay and Mechanics ⚙️ The core of the expansion revolves around the new Air Sortie cards and the Aircraft units themselves. At the start of a turn, players can choose to use an Air Sortie card to bring an aircraft onto the board. These planes aren't static units; they move across the board, performing various actions like bombing runs, strafing attacks, and reconnaissance. The movement rules are straightforward: aircraft move a set number of hexes in a straight line, but their path is determined by the Flight Plan cards. This creates a clever puzzle where players must plan their bombing runs and strafing attacks carefully. The bombing mechanic is particularly satisfying. When an aircraft performs a bombing run, you roll dice to determine damage, similar to ground combat. Strafing attacks target ground units directly and can be very effective against infantry. The inclusion of aircraft forces players to think about more than just ground maneuvers. You have to consider enemy air threats and how to protect your key units from air attacks. Final Verdict: Is It Worth It? 👍 Absolutely. This expansion is a must-have for any fan of Memoir '44. It doesn't overcomplicate the game but enriches it significantly. The new air units provide strategic options that were previously unavailable, and the new cards add a welcome element of unpredictability. The expansion breathes new life into existing scenarios and paves the way for exciting new ones. It’s a great example of an expansion that truly enhances a game without bogging it down with complexity. If you've been looking for a way to refresh your Memoir '44 experience, New Flight Plan is the way to go.

### ⭐⭐⭐⭐⭐ MEMOIR '44 TAKES TO THE SKIES WITH THE NEW FLIGHT PLAN EXPANSION
*by K***N on June 11, 2019*

Days of Wonder presents us with this wonderful expansion for MEMOIR '44. This expansion was released on 6 June, 2019. This date marks the 75th anniversary of the D-DAY Landings and the 15th anniversary of the release of MEMOIR '44. What's in the box? 16 Aircraft miniatures in grey plastic 3 Airplane Stands 30 Air Combat Cards 8 Summary Cards 15 Nation Markers 18 Machine Gun Ammunition markers 12 Bomb Markers 1 Rulebook 1 Scenario booklet with 21 new battles or scenarios The Air Combat cards are a joy to play with. Design of these Air Combat cards is tops. The artwork on the cards is very well done and matches the rest of the art in the game. The text on the cards is very well thought out and it is obvious that a lot of play testing went on here. The way the text in the Air Combat cards is written leaves no room for ambiguity or confusion. I think that anyone that does not understand the cards has either not read the rulebook or does not understand the mechanics of the core game, Memoir '44. To conclude, the Air Combat deck itself paired with the new rules is worth the price of the expansion. These Air Combat cards get a solid 10/10 from me. The NEW FLIGHT PLAN rulebook or instruction manual explains the new rules for aircraft in the game. This aspect probably proved to be the most challenging part in the design process. The rules of the original AIR PACK expansion felt strange and I did feel the need to house-rule those and actually ended up creating my own set of rules for the AIR PACK. The rules for NEW FLIGHT PLAN, however, are very straight forward and were a joy to play with from day one. It takes a few plays to get used to the new rules, but I honestly like them a lot and they fit like a hand in glove. 9/10 The 16 plastic miniatures included in the box are very well done and match the quality found in the previous EQUIPMENT PACK expansion. They come in a grey plastic and when you look at them, they beg to get painted. I will paint these in time, but I'm actually using my own aircraft in 1/144 and 1/200 scales to play the game. The unpainted miniatures included get a 10/10. The 21 scenario booklet could have used more Breakthrough content. There is only one (1) Breakthrough battle. The rest are standard scenarios organised by front. While some of the included scenarios are fantastic and top notch material, I believe the lack of Breakthrough material here is discouraging. I'll give the scenario booklet an 8/10. PLAYABILITY: Once you read the rulebook properly and review the Air Combat cards, you're ready to receive your wings as a Memoir '44 Pilot. It takes a bit of experience to get used to the new rules, particularly the use of Machine Gun ammo markers and dice rolling as a major rule is changed here: GRENADE symbols DO NOT SCORE HITS when using the Machine Gun Ammo marker... it took a bit of playing for the other players in my club to catch up, but other than that it was fine. I also did not have qualms with the LINE OF SIGHT rule where aeroplanes do block line of sight as this rule actually made total sense to me. Others may have issues with this rule. On another high note, I loved being able to combine the Air Combat cards with other Combat cards. This means you can use your Air Combat deck and pair it with the URBAN, WINTER, JUNGLE, DESERT Combat decks if you so like. I personally enjoy pairing the Air Combat deck with the SPECIAL OPERATIONS Combat decks. You will need to get the latter expansions separately. After playing countless battles with the NEW FLIGHT PLAN expansion, the verdict is crystal clear. Get this expansion TODAY, it's a MUST HAVE expansion. It was an absolute necessity to create proper air rules and mechanics for this game. Again, we could have gotten more Breakthrough scenarios in the scenario booklet, but other than that, this NEW FLIGHT PLAN expansion for MEMOIR 44 easily gets a solid 9.5/10. Enjoy and don't forget to wear your aviator sunglasses (also not included). DISCLAIMER: I'm using my own aircraft and my own aeroplane stands as I have not had time to paint the 16 miniatures included in this expansion. The battle map shown in the pictures is D-DAY LANDINGS. Please note that this NEW FLIGHT PLAN expansion does not come with painted miniatures. I have painted each and every single one of these plastic figures as you can see in the pictures shown in this review. This NEW FLIGHT PLAN expansion does not include the SPECIAL OPERATIONS COMBAT CARDS either, you may get those separately. FINAL NOTE: You may visit the official site of the game and download the free BONUS SCENARIOS BOOKLET specially designed for this expansion.

### ⭐⭐⭐⭐⭐ It’s fun, but expensive…
*by C***T on February 26, 2026*

My teenage boys have had a great time with this game, recreating different battles from WWII, they’ve subsequently picked up two more of the expansions, it is on the expensive side for what it is.

## Frequently Bought Together

- Memoir '44 New Flight Plan Board Game EXPANSION - Take to the Skies with This Thrilling WWII Air Combat! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Min Playtime, Made by Days of Wonder
- Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder
- Memoir '44 Mediterranean Theatre Board Game EXPANSION - Command the British Army! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Minute Playtime, Made by Days of Wonder

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*Product available on Desertcart South Korea*
*Store origin: KR*
*Last updated: 2026-03-08*