---
product_id: 635825732
title: "2024 Dungeon Master's Guide (D&D Core Rulebook)"
brand: "dungeons & dragons"
price: "₩140551"
currency: KRW
in_stock: true
reviews_count: 8
category: "Dungeons & Dragons"
url: https://www.desertcart.kr/products/635825732-2024-dungeon-masters-guide-d-and-d-core-rulebook
store_origin: KR
region: South Korea
---

# Stunning full-color artwork 400+ total magic items & tools Double-sided Greyhawk campaign map 2024 Dungeon Master's Guide (D&D Core Rulebook)

**Brand:** dungeons & dragons
**Price:** ₩140551
**Availability:** ✅ In Stock

## Summary

> 🎲 Level up your DM game with the ultimate 2024 guide to epic adventures!

## Quick Answers

- **What is this?** 2024 Dungeon Master's Guide (D&D Core Rulebook) by dungeons & dragons
- **How much does it cost?** ₩140551 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.kr](https://www.desertcart.kr/products/635825732-2024-dungeon-masters-guide-d-and-d-core-rulebook)

## Best For

- dungeons & dragons enthusiasts

## Why This Product

- Trusted dungeons & dragons brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Elevate Your DM Toolkit:** Handy resources like an alphabetized Lore Glossary and practical advice streamline your game management.
- • **Experience Premium Quality & Design:** Thick, durable pages and glossy cover art featuring legendary D&D icons make this a collector’s must-have.
- • **Build Legendary Worlds with Greyhawk:** Dive into the iconic, fully customizable Greyhawk setting complete with a detailed double-sided map for immersive storytelling.
- • **Engage Players with Innovative Mechanics:** Revised crafting rules and player-controlled bastions keep your sessions fresh and your party invested.
- • **Master Your Campaigns with 400+ Magic Items:** Unlock endless creativity with a vast arsenal of new and classic magical gear to captivate your players.

## Overview

The 2024 Dungeon Master's Guide is the definitive resource for fifth edition Dungeons & Dragons, featuring over 400 magic items, a customizable Greyhawk campaign setting with a double-sided map, and innovative mechanics like magic item crafting and player bastions. Designed for both new and veteran Dungeon Masters, it offers stunning artwork, practical tools, and quality-of-life improvements to elevate every game session.

## Description

Excite your imagination with the 2024 Dungeon Master’s Guide, revised and expanded for fifth edition Dungeons & Dragons! We’ve created this essential resource with wonderful world-building resources and real-world advice for your D&D sessions, such as how to accommodate missing players or address metagaming. Engage your players with fresh mechanics, including a revised magic item crafting system and rules for base building with bastions. Get lost in pages of spectacular new artwork, featuring new magic items and marvelous D&D landscapes. Enhance your experience with new quality-of-life improvements, including thoughtfully designed handouts and an alphabetized Lore Glossary. Whether you're a new or experienced Dungeon Master, here’s everything you need to weave epic tales, build fantastical worlds, and inspire memorable moments for your party to enjoy.

Review: Best Dungeon Mater Guide Cover Ever! - I am very happy with this 5th edition much needed Dungeon Masters Guide Upgrade. I am totally in love with the cover showing Venger and Warduke from the Dungeons and Dragons Cartoon show from the 1980s. The cover is glossy like I like it. This is the best Dungeon Masters Guide cover ever (the worst ever cover award goes to the first edition Dungeon Masters Guide with a red Efreeti on it). Also great is the book is thick and heavy. It has quality paper and construction. Chapter one is the basics. It is very helpful for beginners in training to be a Dungeon Master. This tells you what you need to know, and answer your questions. This is the best Dungeon Masters Guide for a new Dungeon Masters to read what the game is about. It is really nice. Chapter 2 is actually running the game. This includes combat and exploration. Chapter 3 is a DMs toolbox for creating monsters , spells, magic items, and other things. I like the Hazard section which presents the effects of hazards such as poison gas, webs, and even contact with the river Styx. Seige equipment is a must have section. Chapter 3 also provides information on explosives and firearms which I love. There is also a great names table for your to roll for a NPCs first and last name. Very useful. I like how they presented traps! There is a description of each common trap, how it works, and how to disarm it. This is amazing useful detail in any game. Chapter 4 is creating an adventure. It provides tables you roll on to get an adventure statement that you would then use to create a scenario or whole adventure. This is great to have help in planning what your next module for the characters will be about. I think it is fun to obtain random rolled results and use my imagination to fill in a surrounding story. Chapter 5 is creating a campaign with the inclusion of an overview of the world of Greyhawk which was created by Gary Gyax. It was the first complete world for D and D (more fully developed in release over the Blackmore Campaign world created by Dave Arnenson). In the back of the book is a quality map of Greyhawk which is a very nice touch. Thank you Wizards of the Coast. Chapter 6 gives a great overview of the Outer planes which is very informative. It also explains the Blood War. The Inner planes, Demi-planes, and the Feywild are reviewed as well. My favorite plane, the Plane of Shadow (also called the Shadowfell) is presented. Chapter 7 is on treasure items. Each magical item has a full color picture! This is very useful to show your players. Even if a group of players plays an earlier version of Dungeons and Dragons ( I am a huge fan of 1st and second edition), having a picture for each magic item is just incredible.Chapter 8 includes Strongholds (Bastions) and their creation for player characters. Appendix A has a lore glossary which is great for looking up names of individuals and places to know what they are. This is a must have. Very nice is Appendix B displaying various maps for you to use. What would veteran Dungeon Masters like myself find useful? Useful things are the Urban and Wilderness Chase tables, Weather Table, Terrain and Encounter distance table. There is a section for creating magic items and spells that is very helpful. I also like the Sample Fear and Mental Stress Effects section. And again, I like the table on page 73 for Firearms, Futuristic Items, and Explosives which are great for encounters on another world. Page 93 has many tables on settlements to give population, defining traits, tavern names, and random shops. This is very useful, even you won’t know what the settlement will be like in a final version which is part of the fun. A negative part of the book is the drawing of “super cute” characters on some of the handouts. This really ruins the handouts to the point that I would not use them. If they had to do this, it would be nice to have one version with a cute character drawn on it, and another with realistic characters such as a dwarf or a dragon. Initiative is covered in this book. Really to add excitement and the chaos of the unknown, I have my players reroll initiative every round (as a group)! This way no one then know what to expect, even the Dungeon Master. This is an A plus Dungeon Masters Guide in giving beautiful artwork. But most of all, it provides all the useful tables to run your games in one book. This book reminds me of the first edition Dungeon Masters Guide by having soooo many useful tables and tips. This edition guide gives clarity and organization that is easy to understand. No stats in here for Venger or Warduke, guess we have to wait. Having a physical book in your hands is like nothing else.
Review: Must get. - DnD essential!

## Features

- NIFTY RESOURCES FOR DUNGEON MASTERS—We've packed this book with incredibly useful tools and advice for Dungeon Masters of all levels. Make your game sessions special with over 400 total and 18 new magic items, practical solutions for common Dungeon Master pitfalls, and Greyhawk, a customizable premade campaign setting.
- WONDERFUL WORLDBUILDING INSPIRATION—Introduce inspiring new mechanics into your game! Tinker away with revised rules for crafting magic items, creating NPCs, and more. Excite your party and keep them engaged between sessions with the new system for bastions, which are strongholds built and controlled by players.
- STUNNING ARTWORK—Delight in spectacular artwork featuring new magic items, legendary D&D figures, cinematic fantasy landscapes, a double-sided poster map of the Greyhawk setting, and more!
- LEVEL UP YOUR DUNGEON MASTER EXPERIENCE—We’ve built useful handouts and resources to help you keep track of your campaigns and added a Lore Glossary that helps you easily find information about key D&D characters and locations.
- PART OF THE 2024 CORE COLLECTION—1 of 3 revised Dungeons & Dragons core rulebooks, the 2024 Dungeon Master’s Guide is designed for use with the fifth edition 2024 Player’s Handbook and 2024 Monster Manual

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | 0786969520 |
| Age Range Description | Adult |
| Best Sellers Rank | #2 in Pathfinder Game #2 in Dungeons & Dragons Game #67 in Sword & Sorcery Fantasy (Books) |
| Brand Name | Dungeons & Dragons |
| Color | Multicolor |
| Container Type | Box |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.8 out of 5 stars 2,028 Reviews |
| Educational Objective | Develop and improve storytelling, world-building, and game mastering skills; learn and understand game rules and mechanics |
| Global Trade Identification Number | 09780786969524 |
| Grenre | GAMES & ACTIVITIES, Role Playing |
| Included Components | Book |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 8.25 x 1 x 10.75 inches |
| Item Dimensions L x W | 10.98"L x 8.19"W |
| Item Display Dimensions | 10.98 x 0.79 x 8.19 x 10.98 inches |
| Item Type Name | Game Guide |
| Item Weight | 0.97 Kilograms |
| Language | English |
| Manufacturer | Wizards of the Coast |
| Manufacturer Maximum Age (MONTHS) | 1080 |
| Manufacturer Minimum Age (MONTHS) | 168 |
| Manufacturer Part Number | D37100000 |
| Material Type | Cardboard, Paper |
| Model Name | Dungeons & Dragons Dungeon Master's Guide (2024) |
| Model Number | D37100000 |
| Model Year | 2024 |
| Number of Items | 1 |
| Number of Players | 2+ |
| Operation Mode | Manual |
| Package Quantity | 1 |
| Power Source | Manual |
| Set Name | 2024 Core Collection |
| Size | Standard Book Size |
| Supported Battery Types | No batteries required |
| Theme | Adventure, Fantasy |
| Unit Count | 1.0 Count |

## Images

![2024 Dungeon Master's Guide (D&D Core Rulebook) - Image 1](https://m.media-amazon.com/images/I/71e5LFV8g0L.jpg)

## Available Options

This product comes in different **Edition** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Best Dungeon Mater Guide Cover Ever!
*by G***N on February 17, 2025*

I am very happy with this 5th edition much needed Dungeon Masters Guide Upgrade. I am totally in love with the cover showing Venger and Warduke from the Dungeons and Dragons Cartoon show from the 1980s. The cover is glossy like I like it. This is the best Dungeon Masters Guide cover ever (the worst ever cover award goes to the first edition Dungeon Masters Guide with a red Efreeti on it). Also great is the book is thick and heavy. It has quality paper and construction. Chapter one is the basics. It is very helpful for beginners in training to be a Dungeon Master. This tells you what you need to know, and answer your questions. This is the best Dungeon Masters Guide for a new Dungeon Masters to read what the game is about. It is really nice. Chapter 2 is actually running the game. This includes combat and exploration. Chapter 3 is a DMs toolbox for creating monsters , spells, magic items, and other things. I like the Hazard section which presents the effects of hazards such as poison gas, webs, and even contact with the river Styx. Seige equipment is a must have section. Chapter 3 also provides information on explosives and firearms which I love. There is also a great names table for your to roll for a NPCs first and last name. Very useful. I like how they presented traps! There is a description of each common trap, how it works, and how to disarm it. This is amazing useful detail in any game. Chapter 4 is creating an adventure. It provides tables you roll on to get an adventure statement that you would then use to create a scenario or whole adventure. This is great to have help in planning what your next module for the characters will be about. I think it is fun to obtain random rolled results and use my imagination to fill in a surrounding story. Chapter 5 is creating a campaign with the inclusion of an overview of the world of Greyhawk which was created by Gary Gyax. It was the first complete world for D and D (more fully developed in release over the Blackmore Campaign world created by Dave Arnenson). In the back of the book is a quality map of Greyhawk which is a very nice touch. Thank you Wizards of the Coast. Chapter 6 gives a great overview of the Outer planes which is very informative. It also explains the Blood War. The Inner planes, Demi-planes, and the Feywild are reviewed as well. My favorite plane, the Plane of Shadow (also called the Shadowfell) is presented. Chapter 7 is on treasure items. Each magical item has a full color picture! This is very useful to show your players. Even if a group of players plays an earlier version of Dungeons and Dragons ( I am a huge fan of 1st and second edition), having a picture for each magic item is just incredible.Chapter 8 includes Strongholds (Bastions) and their creation for player characters. Appendix A has a lore glossary which is great for looking up names of individuals and places to know what they are. This is a must have. Very nice is Appendix B displaying various maps for you to use. What would veteran Dungeon Masters like myself find useful? Useful things are the Urban and Wilderness Chase tables, Weather Table, Terrain and Encounter distance table. There is a section for creating magic items and spells that is very helpful. I also like the Sample Fear and Mental Stress Effects section. And again, I like the table on page 73 for Firearms, Futuristic Items, and Explosives which are great for encounters on another world. Page 93 has many tables on settlements to give population, defining traits, tavern names, and random shops. This is very useful, even you won’t know what the settlement will be like in a final version which is part of the fun. A negative part of the book is the drawing of “super cute” characters on some of the handouts. This really ruins the handouts to the point that I would not use them. If they had to do this, it would be nice to have one version with a cute character drawn on it, and another with realistic characters such as a dwarf or a dragon. Initiative is covered in this book. Really to add excitement and the chaos of the unknown, I have my players reroll initiative every round (as a group)! This way no one then know what to expect, even the Dungeon Master. This is an A plus Dungeon Masters Guide in giving beautiful artwork. But most of all, it provides all the useful tables to run your games in one book. This book reminds me of the first edition Dungeon Masters Guide by having soooo many useful tables and tips. This edition guide gives clarity and organization that is easy to understand. No stats in here for Venger or Warduke, guess we have to wait. Having a physical book in your hands is like nothing else.

### ⭐⭐⭐⭐⭐ Must get.
*by 8***X on April 12, 2026*

DnD essential!

### ⭐⭐⭐⭐⭐ DnD book
*by J***I on March 11, 2026*

Awesome book

## Frequently Bought Together

- Dungeons & Dragons 2024 Dungeon Master's Guide (D&D Core Rulebook)
- Dungeons & Dragons 2024 Monster Manual (D&D Core Rulebook)
- Dungeons & Dragons 2024 Player's Handbook (D&D Core Rulebook)

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*Product available on Desertcart South Korea*
*Store origin: KR*
*Last updated: 2026-04-29*