---
product_id: 86776810
title: "Gamewright Forbidden Sky - Height of Danger Board Game (6 Players, Ages 12+)"
brand: "gamewright"
price: "₩667497"
currency: KRW
in_stock: true
reviews_count: 7
category: "Gamewright"
url: https://www.desertcart.kr/products/86776810-gamewright-forbidden-sky-height-of-danger-board-game-6-players
store_origin: KR
region: South Korea
---

# Dynamic storm mechanics Unique character abilities Evolving game board Gamewright Forbidden Sky - Height of Danger Board Game (6 Players, Ages 12+)

**Brand:** gamewright
**Price:** ₩667497
**Availability:** ✅ In Stock

## Summary

> 🌟 Rise Above the Storm — Can Your Team Survive the Height of Danger?

## Quick Answers

- **What is this?** Gamewright Forbidden Sky - Height of Danger Board Game (6 Players, Ages 12+) by gamewright
- **How much does it cost?** ₩667497 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.kr](https://www.desertcart.kr/products/86776810-gamewright-forbidden-sky-height-of-danger-board-game-6-players)

## Best For

- gamewright enthusiasts

## Why This Product

- Trusted gamewright brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Adaptive Challenge Levels:** Customize difficulty by adjusting storm intensity for fresh gameplay every time.
- • **Electrifying Team Strategy:** Collaborate under pressure to outsmart the relentless lightning storm.
- • **Inclusive Fun for All Ages:** Designed for 2-6 players, perfect for family game nights or professional team-building.
- • **Immersive, Ever-Changing Board:** Storm shifts the board tiles and sand coverage, ensuring no two games feel the same.
- • **Distinctive Roles, Unified Victory:** Each player’s unique skills are essential to build the flying machine and escape.

## Overview

Gamewright Forbidden Sky - Height of Danger is a thrilling cooperative board game for 2 to 6 players aged 12 and up. Players work together to navigate a shifting storm, leveraging unique character abilities to assemble a flying machine and escape before the storm overwhelms them. Featuring dynamic storm mechanics, adjustable difficulty, and an evolving game board, it offers endless replayability and fosters teamwork, making it a must-have for families and social gamers seeking immersive, strategic fun.

## Description

Gamewright Forbidden Sky - Height of Danger Board Game (6 Players, Ages 12+) : desertcart.co.uk: Outlet

Review: Great fun: a well-crafted collaborative game that works brilliantly with youngsters - This was a Christmas present for my nine year old son. I had played it before and though he would like it, but I was surprised to see how easily his younger brother, my seven year old son, picked it up. The game play is actually very simple with players competing against the storm that moves around the board burying locations deeper under the sand. All players win or lose as a team, with the team losing if the storm becomes too ferocious, the board gets buried in sand or any of the team dies of thirst. Each player has different abilities to help them discover pieces of the flying machine you need to escape. Combining this with the desert constantly shifting and items in random locations, each game feels different to keep it fresh each time. What has impressed me most is how well balanced the game is. The difficulty level of the game can be varied nicely, by simply changing the strength that the storm starts at. All the different characters feel nicely balanced too, with distinct strengths, none of which are too insignificant or too powerful. Most importantly, they are sufficiently different to encourage the players to adopt unique roles within the team. The game is driven by collaboration, with the storm taking a go for every player's. If players don't work together, the team will fail quickly due to dying of thirst. If they don't utilise their unique individual strengths for the benefit of everyone, the storm will usually overwhelm them before they escape. If you've not tried a collaborative game before, this is a great one to start with. I can thoroughly recommend it for younger players too. The fundamentals of the rules are easy to grasp. The instructions are well-written and most eventualities are covered. But there will never be an argument as everyone is on the same side. And when someone loses a game, there is no-one who has won to wind them up. Perfect for competitive siblings!
Review: Brilliant game, would recommend for couples and small families for an afternoon of fun! - Such a fun and immersive game! Originally played Forbidden Island game by Gamewright with a couple of friends and loved it, intended on purchasing it ourselves but saw this game, Forbidden Desert, and thought the 1st one was so good that we would try this and both myself and girlfriend love this! It's a game you can play with just 2 people and thoroughly enjoy it or play it with up to 5 peoples and still have a good time. This game is a bit more challenging than the first one due to having a few more additional features that can challenge the individual playing as well as the group. Unlike some board games, this game you play as a team with individual characters, such as a climber or explorer, working together to build a flying machine to escape the desert before you get buried and lost forever (or at least until the end of the game!) in the sand. To do so you all take turns in playing by picking action cards and moving your counter accordingly. The aim is locating the parts to the machine which the locations change as you play due to sandstorms that sweep in, moving the eye of the storm around the 'board'. When the eye of the storm moves, the tiles are moved as per the card's instruction and 'sand' is added to those moved tiles covering any parts or players found on it. When it comes around to your turn, you take actions such as player specific actions (defined on the player's card), excavate lost cities, clear sand, rescue other players or locations, collect parts, move around the board and take a drink. However whilst playing you must ensure your thirst meter doesn't get too low otherwise you will die of thirst. This is affected every time the 'Sun rises' card is picked and you aren't in shelter or have the appropriate 'protection'. Another factor you are playing against it the sand storm. The storm gradually gets worse throughout play as the 'Storm picks up' card is picked throughout play, causing the storm meter to rise. Each time this rises game play gets a bit more difficult with another action card being picked per player. Once the storm meter hits the top, your team has been buried and you have lost the game so you must get out of there before you get stuck! Once you have all parts of the machine you must all make your way to the take off location to fly out of there safe and sound. Once you've done so, you can safely say you've won the game and made it out alive! Thoroughly enjoy the game, and it's predecessor and would recommend to anyone looking for a game for a quiet afternoon/evening, to take camping or to bring out after a dinner with guests. Another game we enjoy and would recommend from Gamewright is Sushi Go. Yet to try other ones of their games but please let me know of any recommendations that won't break the bank!

## Features

- Forbidden Sky - Height of Danger
- Soar to dizzying heights in this electrifying adventure!
- The third instalment in the Forbidden Series by Matt Leacock
- Works as a team to uncover a mystical power platform that floats at the centre of a savage Lightning Storm
- You escaped the Island, you survived the desert, but can you weather the storm?
- Its a High-Wire Balancing Act that will Test Your Team's Capacity for Courage and Cooperation. One False Step and You All Could be Grounded…Permanently!
- It’s a high-wire balancing act that will test your team's capacity for courage and cooperation. One false step and you all could be grounded…permanently!

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B07CXZD92P |
| Assembly Required | No |
| Batteries | 3 LR44 batteries required. (included) |
| Batteries Required? | No |
| Batteries included? | Yes |
| Colour | Multicolor |
| Customer Reviews | 4.7 4.7 out of 5 stars (14,210) |
| Date First Available | 10 May 2018 |
| Item model number | CSG-FORS |
| Language | English |
| Manufacturer recommended age | 6 years and up |
| Material Type(s) | Cardboard, Paper, Plastic |
| Number of Game Players | 2, 5 |
| Product Dimensions | 29.85 x 29.85 x 7.62 cm; 453.59 g |

## Product Details

- **Brand:** Gamewright
- **Genre:** Cooperative
- **Material:** Cardboard, Paper, Plastic
- **Number of players:** 2, 5
- **Theme:** Mystery, Strategy

## Images

![Gamewright Forbidden Sky - Height of Danger Board Game (6 Players, Ages 12+) - Image 1](https://m.media-amazon.com/images/I/71MTNGTPbOL.jpg)

## Available Options

This product comes in different **Style** options.

## Questions & Answers

**Q: We've lost the 'Engineer' (red) card. Can anyone tell me what the engineer card says please? i.e. the skill. Thanks!**
A: The Engineer's ability reads "shore up two tiles for one action", and the shore action is defined as follows: "To shore a tile, simply flip it so its un-flooded side is facing up".

**Q: I enjoy Forbidden Island - is this different enough to be worthwhile?**
A: Definitely worthwhile. Forbidden Desert's mechanisms are sufficiently different to make it not only a different game, but also a more challenging experience.

**Q: I noticed this game has 6 pawns has anyone played it with more than the recommended 4 and is it still playable?**
A: Hi this game has 4 pawns and 4 pieces of treasure you could play in teams with one pawn fir each team and place offensively against the other teams. It's a great game and good fun

**Q: I have a 8 & 3.5 year old. Obviously 3.5 year won’t understand the rules but could she ‘play’ along sufficiently with help she thinks she’s playing?**
A: The game involves 3 complex steps in each turn that depend on the board and other players working together she will definitely need an adult playing with her.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Great fun: a well-crafted collaborative game that works brilliantly with youngsters
*by B***S on 25 January 2019*

This was a Christmas present for my nine year old son. I had played it before and though he would like it, but I was surprised to see how easily his younger brother, my seven year old son, picked it up. The game play is actually very simple with players competing against the storm that moves around the board burying locations deeper under the sand. All players win or lose as a team, with the team losing if the storm becomes too ferocious, the board gets buried in sand or any of the team dies of thirst. Each player has different abilities to help them discover pieces of the flying machine you need to escape. Combining this with the desert constantly shifting and items in random locations, each game feels different to keep it fresh each time. What has impressed me most is how well balanced the game is. The difficulty level of the game can be varied nicely, by simply changing the strength that the storm starts at. All the different characters feel nicely balanced too, with distinct strengths, none of which are too insignificant or too powerful. Most importantly, they are sufficiently different to encourage the players to adopt unique roles within the team. The game is driven by collaboration, with the storm taking a go for every player's. If players don't work together, the team will fail quickly due to dying of thirst. If they don't utilise their unique individual strengths for the benefit of everyone, the storm will usually overwhelm them before they escape. If you've not tried a collaborative game before, this is a great one to start with. I can thoroughly recommend it for younger players too. The fundamentals of the rules are easy to grasp. The instructions are well-written and most eventualities are covered. But there will never be an argument as everyone is on the same side. And when someone loses a game, there is no-one who has won to wind them up. Perfect for competitive siblings!

### ⭐⭐⭐⭐⭐ Brilliant game, would recommend for couples and small families for an afternoon of fun!
*by J***E on 26 June 2016*

Such a fun and immersive game! Originally played Forbidden Island game by Gamewright with a couple of friends and loved it, intended on purchasing it ourselves but saw this game, Forbidden Desert, and thought the 1st one was so good that we would try this and both myself and girlfriend love this! It's a game you can play with just 2 people and thoroughly enjoy it or play it with up to 5 peoples and still have a good time. This game is a bit more challenging than the first one due to having a few more additional features that can challenge the individual playing as well as the group. Unlike some board games, this game you play as a team with individual characters, such as a climber or explorer, working together to build a flying machine to escape the desert before you get buried and lost forever (or at least until the end of the game!) in the sand. To do so you all take turns in playing by picking action cards and moving your counter accordingly. The aim is locating the parts to the machine which the locations change as you play due to sandstorms that sweep in, moving the eye of the storm around the 'board'. When the eye of the storm moves, the tiles are moved as per the card's instruction and 'sand' is added to those moved tiles covering any parts or players found on it. When it comes around to your turn, you take actions such as player specific actions (defined on the player's card), excavate lost cities, clear sand, rescue other players or locations, collect parts, move around the board and take a drink. However whilst playing you must ensure your thirst meter doesn't get too low otherwise you will die of thirst. This is affected every time the 'Sun rises' card is picked and you aren't in shelter or have the appropriate 'protection'. Another factor you are playing against it the sand storm. The storm gradually gets worse throughout play as the 'Storm picks up' card is picked throughout play, causing the storm meter to rise. Each time this rises game play gets a bit more difficult with another action card being picked per player. Once the storm meter hits the top, your team has been buried and you have lost the game so you must get out of there before you get stuck! Once you have all parts of the machine you must all make your way to the take off location to fly out of there safe and sound. Once you've done so, you can safely say you've won the game and made it out alive! Thoroughly enjoy the game, and it's predecessor and would recommend to anyone looking for a game for a quiet afternoon/evening, to take camping or to bring out after a dinner with guests. Another game we enjoy and would recommend from Gamewright is Sushi Go. Yet to try other ones of their games but please let me know of any recommendations that won't break the bank!

### ⭐⭐⭐⭐⭐ Review
*by J***. on 30 December 2025*

Bought this to play with family over the holidays. Lots of fun learning it and playing. It took us an hour to learn and play through the first time and we're all 18+. The game incorporates strategy and luck to win against the aliens and leave the jungle. -Each player has a role that allows them to do something special (example: not lose health when stung by an adult alien) -Each person's turn allows 4 actions including moving to a new part of the jungle, revealing a part of the jungle, using equipment cards you get when landing on specific tiles, moving tiles so the active crystals are aligned near a portal that allows you to leave the jungle, and removing aliens from the tile you're on. -After you take actions, the jungle fights back through threat cards. The number of threat cards you all have to draw each turn starts to increase over time, if you draw the 'increase threat level' card often enough. Aliens may also mature from eggs to hatchlings to adults or show up in unexpected places and derail your plans. Meanwhile, parts of the jungle may be over sinkholes that cause an entire tile to sink and be out of play for the rest of the game. -If you've played Forbidden Island, this is similar but a lot more challenging because you have to move tiles around so that the active crystal tiles surround the portal you use to escape and you have the added difficulty of maturing aliens that can eventually drain your health -If you've played Pandemic but aren't ready to play that game yet after COVID, For idden Jungle is VERY similar with a different theme. Game tiles are good quality and great artwork, alien + people are solid plastic, so it's a game we can play for years to come. As you play this game and get better at your strategy, you can increase the starting threat level so it's a harder game. Great job with this Gamewright!

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*Product available on Desertcart South Korea*
*Store origin: KR*
*Last updated: 2026-03-05*