---
product_id: 948519
title: "Rock Band 3 - Xbox 360 (Game)"
brand: "electronic arts"
price: "₩153571"
currency: KRW
in_stock: true
reviews_count: 9
category: "Electronic Arts"
url: https://www.desertcart.kr/products/948519-rock-band-3-xbox-360-game
store_origin: KR
region: South Korea
---

# Up to 7 players band 700+ goals & rewards Keyboard + 3-part vocals Rock Band 3 - Xbox 360 (Game)

**Brand:** electronic arts
**Price:** ₩153571
**Availability:** ✅ In Stock

## Summary

> 🎶 Rock your world with the band game that’s more than just a game!

## Quick Answers

- **What is this?** Rock Band 3 - Xbox 360 (Game) by electronic arts
- **How much does it cost?** ₩153571 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.kr](https://www.desertcart.kr/products/948519-rock-band-3-xbox-360-game)

## Best For

- electronic arts enthusiasts

## Why This Product

- Trusted electronic arts brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Pro Mode Mastery:** Level up real musical skills with scalable Pro gameplay on guitar, drums, and keyboard—game meets genuine musicianship.
- • **Next-Level Gameplay:** Enjoy revamped Career Mode with 700+ goals, quick party modes, and intuitive song sorting for instant rock gratification.
- • **Epic Band Experience:** Unite up to 7 players with guitar, drums, keyboard, and 3-part harmonies for the ultimate jam session.
- • **Massive Music Library:** Access 80+ iconic tracks plus support for thousands more, including your old favorites and fresh exclusives.
- • **Seamless Social Sharing:** Create, save, and share custom setlists online; connect with friends and rock out together anytime, anywhere.

## Overview

Rock Band 3 for Xbox 360 revolutionizes music gaming with support for up to 7 players, including keyboard and 3-part vocal harmonies. Featuring over 80 tracks plus compatibility with thousands more, it offers a deep Career Mode with 700+ goals and a Pro Mode that teaches real instrument skills. Enhanced social features let you create and share setlists, while new party modes and improved song sorting make jamming with friends effortless and addictive.

## Description

Product Description Rock Band 3 is the next generation of the ultimate social and interactive music gaming platform developed by the category’s leading pioneers, Harmonix Music Systems. Featuring innovative game modes and instruments, Rock Band 3 will change the way fans think about and play music games. desertcart.com Rock Band 3 is the third main release in the iconic video game series that challenges gamers to live out their Rock & Roll fantasies together in a band situation, both locally and online. The game features an ever expanding song list from every era of Rock & Roll history, easy to pick up yet challenging addictive Note Highway gameplay, compatibility with earlier releases in the series and all platform-specific instrument controllers including most Guitar Hero controllers, extreme in-game character and band customization, and a slew of new features. These new features include: new setlist search functionality, the addition of 3-part harmonies and a keyboard peripheral and expanded play modes, including the advanced Pro Mode. The Most Music. Period The Rock Band 3 disc soundtrack contains 83 tracks by the best bands from around the world, including bands that have never appeared in a music game, as well as support for existing Rock Band tracks (Rock Band and Rock Band 2 discs, downloaded songs, track packs, AC/DC Live: Rock Band Track Pack, LEGO Rock Band and Green Day: Rock Band). Additionally, Rock Band 3 gives players immediate access to a music library approaching 2,000 songs by launch, with new content added regularly. With a selection like this, it is clear that Rock Band's gigantic music selection dwarfs that of any other music game on the market. The full track list includes: Signature Rock Band Note Highway gameplay mechanic. View larger. Addition of 3-part harmony to main release gameplay. View larger. New play option, including the advanced Pro Mode. View larger. New, optional keyboard instrument controller (sold separately). View larger. Redesigned Music LibraryRock Band 3 allows players to create and save setlists and share them with friends, both in-game and through RockBand.com. In addition, new song filters make it easier to find the types of songs fans want to play and hide the songs they don't, while a built-in song recommendation system will suggest tracks from Rock Band's colossal music library, based on personal fan preference. Expand the Band In addition to guitar, bass, drums and solo vocals, Rock Band 3 adds three-part vocal harmony functionality that was introduced with The Beatles: Rock Band and, for the first time ever, a keyboard peripheral to the band. The combination of all these possibilities means that up to seven players can rock together in Rock Band 3 for the ultimate social gaming experience. Go Pro: Take Your Passion to the Next LevelRock Band 3 empowers players to develop actual musical skills through the fun of fully scalable Rock Band Pro gameplay. Fans can dive in on the Easy setting to try out basic skills and work their way up to Expert for real mastery. Pro Drums supports three expansion cymbals, with gameplay differentiation between toms and cymbals. Pro Keys (Keyboard) features pitch-accurate keyboard performance across a two-octave range, displayed on an easy-to-read keyboard track. Pro Guitar features noted guitar and bass performances, available for play with either the new Fender Mustang PRO-Guitar simulated guitar controller from Mad Catz, or the Rock Band 3 Squier by Fender Stratocaster guitar controller that is a real guitar/controller hybrid. The Rock Band 3 Squier Stratocaster is a fully functional, full-sized, six-string electric guitar that also functions as a game controller. New Gameplay Modes For the casual player, Rock Band 3 has great new party modes that allow fans to get rocking with friends quicker than ever, including party shuffle and persistent drop-in/drop-out and difficulty selection from any gameplay screen. For the serious player, the revamped Career Mode features 700+ goals and rewards and seamless leaderboard integration for an endlessly deep campaign experience. Rock Band 3 also adds a suite of social networking tools to the game so fans can engage friends and fellow rockers over Facebook, Twitter and more. Whether players want to jump in for a quick song or take their band to the top, Rock Band 3 has a mode for everyone.

Review: Rock Band Gets A Face-Lift -- And A New Personality! - Things have changed, it's a fact. And I know some people are not going to like it. Back when I first played Guitar Hero 2, all the way up through playing Rock Band 3 most of tonight with my brother, what I have always loved about all of these games is shredding on a tasty solo. Something entirely self-indulgent, and an obscene amount of fun. That being said, that is not what Rock Band 3 aimed for this time. The emphasis has shifted and is now on the entire band. One could argue as Rock Band was the first to come out with the drums / bass / vocal parts to create the band performance, the emphasis has always been on the band. But for me it always seemed like for the most part the vocals, drums and bass parts were all secondary to most of the songs that really have stand-out guitar parts. The selection of songs is indicative of a change in focus, from being the "guitar" game, to being the "band game." No where is this more obvious than in Queen's 'Bohemian Rhapsody.' I was looking forward to playing the two awesome guitar solos in it, but when playing the song, a lot of it has me either sitting through vocal / drum / keyboard sections, or playing very easy note sequences. The songs are more mellowed-out, more easily accessible to those people looking to play as a group. Some people will not like that, but I don't mind so much. As far as songs go, I was disappointed to a certain extent. While we do get 'Free Bird,' 'The Beast and the Harlot,' and 'No One Knows,' as the other reviewer pointed out, those songs have been in previous Guitar Hero games. There are so many songs that would be so cool on Rock Band, but some of these are just recycled, and I'm not sure why. But since all of my downloaded songs carried over it really wasn't too big a deal. What we are really paying for in this game is the new ways in which songs play out, and the upgraded features the new software offers. You know that feeling in a sequel where you're having fun, but it's a tentative kind of fun, where you're waiting to see or experience something that they changed from the previous game that you are really not going to like? That's how I felt for the first couple of hours while I was playing tonight. But I have to give Harmonix credit once again. It seems that they left everything that worked in Rock Band 2, and then added features that were lacking from that game. For instance, when playing a set I was always disappointed that the only song you could see your note streak on was the last of them. It's been changed now. Rock Band has taken a page out of Guitar Hero's book here, and made your song stats viewable between songs. They even offer breakdowns of every section of the song, as well as a breakdown of how many points you earned in what ways (ie keeping a streak, overdrive, sustained, etc.). On top of that, when you are playing a song with more than just yourself, it shows you how many points each player got individually, minus the combined overdrive effect, which is neat. And you can rate songs right after you play them, which is a nice feature when you have ~500 songs so sift through. Solos are slightly different looking, not so much in your face anymore. Instead of the note track glowing glue, the edges of the track glow blue. Most of the time you won't even realize you're playing a solo until you notice it counting your percentage. Same thing with a new addition to overdrive. There are still the white-note sequences that earn you 25% of overdrive, but now there is also a new kind, where the edges of the note track will glow yellow, and for getting those parts perfectly you earn 50% overdrive automatically. I'm ambivalent on that point though. I didn't see as the overdrive needed changing, but it's definitely not something I'm complaining about. Setlists can now be saved to be played whenever you want, and the filters for organizing or displaying songs has been greatly expanded (Artist, Album, Genre, Decade, Instrument, Pro Mode Difficulty, Keyboard Part, Rating, Alphabetical by song, etc). Some things have been altered a bit, but it takes a learning curve or just a few minutes. As with recent Guitar Hero games, you can now drop in or out of a song or set at any time, as well as change profiles during any menu screen, which is a really nice new addition to the Rock Band repertoire. Another little thing that I noticed was pausing during a song. We've all done it, and it seems to happen unavoidably when we have a streak going, we've all been there. Rock Band 3 has solved the issue, and it's incredibly simple. Guitar Hero: World Tour made it so when you unpause it gives you a few seconds to see what notes are coming, which was cool...but it was a frozen screen, and you had no clear idea of how fast the notes might come at you. With this game, when you unpause the song rewinds a few seconds, and while it doesn't let you replay notes, it scrolls a blank note chart for a few seconds so you can get the feel of the speed, and then you pick up right back where you left off. Awesome new addition to the game. I think the only negative thing I can say about the game is that I miss the fun facts about bands that would display while the songs were loading. But again Harmonix won't even let me complain about that, because the reason they're gone is because loading times are insanely faster than they used to be. You pick your set, and within a few seconds the song is starting. I don't know how they pulled that off, but it's impressive. In fact, I think the only loading screen I've had so far was the first time I loaded the game, and the game was updating my downloadable songs. A+ for efficiency. The only REAL complaint I can make is that the Pro Mode guitar controller isn't coming out for a couple more weeks (what's up with that, Madcatz?). But I can say this, I browsed the training tutorials for both Pro Guitar and Keyboard, and they are extensive. It really is an impressive accomplishment, and I'm really looking forward to trying it out when the guitar gets here. The bottom line really is this: Even if you don't like any of the songs that come with Rock Band 3, you should still buy it to play your old songs with the news features, because it's so worth it.
Review: I had a real guitar and gave it up just to play this game. - I really like this game and still play it to this day. With Down Loadable Content (DLC) of songs every week this has been great. Being over 60 years old, I do favor the older musical groups (Boston, Creedence Clearwater Revival, Jimi Hexdrix and the Doors are just a few). I am still waiting for Iron Butterfly (In-A-Gadda-Da-Vida) and any song by Led Zepplin. I bought the keyboard with this and enjoy it more than the guitar...probably because I learned to play the piano first, then the guitar in real life. It has been great playing with other members of my family and I usually play it on medium difficulty.....my 26 year old son-in-law can play the guitar on expert. As of April 2nd, 2013 the DLC will stop coming every week. Hopefully they will release more songs in the future. This was just a great idea for a game and I'm sorry that it hasn't remained as popular as it was when it first came out.

## Features

- RB3 has great new party modes for quick rocking sessions with friends, as well as a whole new universe of challenges including a revamped Career Mode and 700+ goals and rewards
- Game track list contains over 80 of the best bands from around the world, including bands that have never appeared in a music game, and support for existing Rock Band tracks
- Create and save set lists, and share them with your friends online and enjoy improved song sorting makes it easier to find the songs you like
- Expand the band with the optional keyboard peripheral and 3-part vocals harmonies, together allowing support for up to 7 players
- Take your passion for music to the next level with Rock Band Pro functionality that lets you develop real musical instrument skills through gameplay

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B003RS8HG6 |
| Best Sellers Rank | #13,285 in Video Games ( See Top 100 in Video Games ) #835 in Xbox 360 Games |
| Compatible Video Game Console Models | Microsoft Xbox 360, Microsoft Xbox 360 E |
| Computer Platform | Xbox 360 |
| Customer Reviews | 4.3 4.3 out of 5 stars (544) |
| Date First Available | June 14, 2010 |
| Global Trade Identification Number | 00014633195217 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 4.6 ounces |
| Item model number | 014633195217 |
| Language | English |
| Manufacturer | Electronic Arts |
| Number of Players | 1-7 players |
| Product Dimensions | 0.5 x 6.61 x 5.31 inches; 4.59 ounces |
| Publication Date | October 26, 2010 |
| Rated | Teen |
| Release date | October 26, 2010 |
| Type of item | Video Game |
| UPC | 014633195217 |

## Images

![Rock Band 3 - Xbox 360 (Game) - Image 1](https://m.media-amazon.com/images/I/71KEygwJ6aL.jpg)
![Rock Band 3 - Xbox 360 (Game) - Image 2](https://m.media-amazon.com/images/I/91QZ9xZttCL.jpg)
![Rock Band 3 - Xbox 360 (Game) - Image 3](https://m.media-amazon.com/images/I/81Zogb1lDzL.jpg)
![Rock Band 3 - Xbox 360 (Game) - Image 4](https://m.media-amazon.com/images/I/91wRhYT-NOL.jpg)
![Rock Band 3 - Xbox 360 (Game) - Image 5](https://m.media-amazon.com/images/I/91ov7MOiKqL.jpg)

## Available Options

This product comes in different **Platform For Display, Edition** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Rock Band Gets A Face-Lift -- And A New Personality!
*by R***. on October 27, 2010*

Things have changed, it's a fact. And I know some people are not going to like it. Back when I first played Guitar Hero 2, all the way up through playing Rock Band 3 most of tonight with my brother, what I have always loved about all of these games is shredding on a tasty solo. Something entirely self-indulgent, and an obscene amount of fun. That being said, that is not what Rock Band 3 aimed for this time. The emphasis has shifted and is now on the entire band. One could argue as Rock Band was the first to come out with the drums / bass / vocal parts to create the band performance, the emphasis has always been on the band. But for me it always seemed like for the most part the vocals, drums and bass parts were all secondary to most of the songs that really have stand-out guitar parts. The selection of songs is indicative of a change in focus, from being the "guitar" game, to being the "band game." No where is this more obvious than in Queen's 'Bohemian Rhapsody.' I was looking forward to playing the two awesome guitar solos in it, but when playing the song, a lot of it has me either sitting through vocal / drum / keyboard sections, or playing very easy note sequences. The songs are more mellowed-out, more easily accessible to those people looking to play as a group. Some people will not like that, but I don't mind so much. As far as songs go, I was disappointed to a certain extent. While we do get 'Free Bird,' 'The Beast and the Harlot,' and 'No One Knows,' as the other reviewer pointed out, those songs have been in previous Guitar Hero games. There are so many songs that would be so cool on Rock Band, but some of these are just recycled, and I'm not sure why. But since all of my downloaded songs carried over it really wasn't too big a deal. What we are really paying for in this game is the new ways in which songs play out, and the upgraded features the new software offers. You know that feeling in a sequel where you're having fun, but it's a tentative kind of fun, where you're waiting to see or experience something that they changed from the previous game that you are really not going to like? That's how I felt for the first couple of hours while I was playing tonight. But I have to give Harmonix credit once again. It seems that they left everything that worked in Rock Band 2, and then added features that were lacking from that game. For instance, when playing a set I was always disappointed that the only song you could see your note streak on was the last of them. It's been changed now. Rock Band has taken a page out of Guitar Hero's book here, and made your song stats viewable between songs. They even offer breakdowns of every section of the song, as well as a breakdown of how many points you earned in what ways (ie keeping a streak, overdrive, sustained, etc.). On top of that, when you are playing a song with more than just yourself, it shows you how many points each player got individually, minus the combined overdrive effect, which is neat. And you can rate songs right after you play them, which is a nice feature when you have ~500 songs so sift through. Solos are slightly different looking, not so much in your face anymore. Instead of the note track glowing glue, the edges of the track glow blue. Most of the time you won't even realize you're playing a solo until you notice it counting your percentage. Same thing with a new addition to overdrive. There are still the white-note sequences that earn you 25% of overdrive, but now there is also a new kind, where the edges of the note track will glow yellow, and for getting those parts perfectly you earn 50% overdrive automatically. I'm ambivalent on that point though. I didn't see as the overdrive needed changing, but it's definitely not something I'm complaining about. Setlists can now be saved to be played whenever you want, and the filters for organizing or displaying songs has been greatly expanded (Artist, Album, Genre, Decade, Instrument, Pro Mode Difficulty, Keyboard Part, Rating, Alphabetical by song, etc). Some things have been altered a bit, but it takes a learning curve or just a few minutes. As with recent Guitar Hero games, you can now drop in or out of a song or set at any time, as well as change profiles during any menu screen, which is a really nice new addition to the Rock Band repertoire. Another little thing that I noticed was pausing during a song. We've all done it, and it seems to happen unavoidably when we have a streak going, we've all been there. Rock Band 3 has solved the issue, and it's incredibly simple. Guitar Hero: World Tour made it so when you unpause it gives you a few seconds to see what notes are coming, which was cool...but it was a frozen screen, and you had no clear idea of how fast the notes might come at you. With this game, when you unpause the song rewinds a few seconds, and while it doesn't let you replay notes, it scrolls a blank note chart for a few seconds so you can get the feel of the speed, and then you pick up right back where you left off. Awesome new addition to the game. I think the only negative thing I can say about the game is that I miss the fun facts about bands that would display while the songs were loading. But again Harmonix won't even let me complain about that, because the reason they're gone is because loading times are insanely faster than they used to be. You pick your set, and within a few seconds the song is starting. I don't know how they pulled that off, but it's impressive. In fact, I think the only loading screen I've had so far was the first time I loaded the game, and the game was updating my downloadable songs. A+ for efficiency. The only REAL complaint I can make is that the Pro Mode guitar controller isn't coming out for a couple more weeks (what's up with that, Madcatz?). But I can say this, I browsed the training tutorials for both Pro Guitar and Keyboard, and they are extensive. It really is an impressive accomplishment, and I'm really looking forward to trying it out when the guitar gets here. The bottom line really is this: Even if you don't like any of the songs that come with Rock Band 3, you should still buy it to play your old songs with the news features, because it's so worth it.

### ⭐⭐⭐⭐⭐ I had a real guitar and gave it up just to play this game.
*by S***O on March 31, 2013*

I really like this game and still play it to this day. With Down Loadable Content (DLC) of songs every week this has been great. Being over 60 years old, I do favor the older musical groups (Boston, Creedence Clearwater Revival, Jimi Hexdrix and the Doors are just a few). I am still waiting for Iron Butterfly (In-A-Gadda-Da-Vida) and any song by Led Zepplin. I bought the keyboard with this and enjoy it more than the guitar...probably because I learned to play the piano first, then the guitar in real life. It has been great playing with other members of my family and I usually play it on medium difficulty.....my 26 year old son-in-law can play the guitar on expert. As of April 2nd, 2013 the DLC will stop coming every week. Hopefully they will release more songs in the future. This was just a great idea for a game and I'm sorry that it hasn't remained as popular as it was when it first came out.

### ⭐⭐⭐⭐⭐ Best Music Gaming Franchise Out There
*by B***I on January 2, 2011*

I was a musician before I was a gamer. I've consistently heard from certain other musicians that, "you shouldn't play Rock Band, just learn to play a REAL instrument." Well, I have learned how, and Rock Band is still a really fun party game that anyone and everyone can enjoy, no matter what your skill level. Deep down, I think those people who refuse to play Rock Band are afraid they aren't going to be good at it. Now that Rock Band 3 is out and incorporates some real instrumentation, I want to see if these musicians will change their tune. I think most people who play RB3 will have already played the earlier iterations and probably have some of the instruments already. The biggest advancements of RB3 is the addition of PRO modes and vocal harmonies. PRO MODES: Keep in mind that just because they have PRO modes, you still have gradations of difficulty within that mode. So it isn't like Easy, Medium, Hard, Expert, PRO. Once you are in the PRO modes, you have PRO-easy, Pro-medium, PRO-Hard, and PRO-expert. I have not yet played the guitar or bass on the PRO mode. I have been playing drums in the PRO mode. If you are pretty good at drums, you will have no trouble adding in the cymbals. Another good thing about PRO-drums is that all DLC has the PRO-drums in their charts. So, you can immediately play all your old DLC (and previous RB songs for that matter) using the PRO mode. I also recently got the Rock Band 3 Wireless Keyboard for Xbox 360 . I never took piano lessons, but I'm generally musically inclined and know a little bit about keys. You can use it like a guitar (or key-tar) and you can play non PRO mode, only hitting 5 of the keys (red, blue, yellow, green, orange) or play PRO-keys and play about an octave and a half at a time. I've found that there is a big gap in difficulty between PRO-medium and PRO-hard. That is where my difficulty level is at. PRO-Expert seems to still only require 3 finger chords at a time. HARMONIES: I'm so glad they finally started adding harmonies. I only wish the DLC I had purchased had that already in there the way the drums does. One negative is that only one person can be signed in on a vocal at a time. Which means there really aren't any achievements available to the "backup" singer. At least, I haven't found a way to have a second vocalist signed into the game separately yet. These are the biggest improvements in my opinion. They changed around the gameplay somewhat. Your band's tour now give you more options as to what you want to play at given venues, which I like. Another thing I noted is that I now have no trouble with using my wireless mics from Lips. I got that game, just so I could use the wireless mics in RB2, but I never was able to get them to be in sync and they always had a huge amount of echo. I don't know what they did, but they work great in RB3. Don't be afraid of the PRO mode. All other modes are still here. But the PRO mode just takes it up to the next level.

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*Last updated: 2026-05-06*